Aidan and Tyler's first real build together, a custom Prison server that taught the team how to run live systems and communities.
Independent multiplayer games Since 2016
Built to be
mastered.
We build multiplayer worlds with teeth: sharp systems, real progression, and enough depth to keep players coming back.
01 / About
Small team.
Long memory.
We learned Infernis the hard way, one server, one launch, and one impossible production problem at a time.
The details matter. The economy, the progression curve, the reason to log back in, and the trust that turns a server into a community.
- 01Readable systems
Players should understand the game before they master it.
- 02Earned progression
Every hour should leave a mark.
- 03Community continuity
A live game is a relationship, not a reset button.
The projects that built the studio.
Kythria Networks is running hosted Minecraft infrastructure and laying the technical groundwork for what comes next.
A license agreement and marketing plan bring PlayUncharted into the Kythria orbit, expanding the work beyond one server and into a real game operation.
The sunken.games identity takes shape around the multiplayer projects and the company behind them.
Hellbounds infrastructure goes live under Sunken Services, carrying the original Skybounds codebase into its next era.
A new team takes the wheel for Hellbounds: Elemental Islands, carrying the hard-won lessons of Sunken into the next chapter.
02 / Projects
Over a decade of making worlds.
August 2016 / First collaboration
MassPvP
MassPvP was where it started: a custom Prison server Aidan and Tyler built together in 2016. It was our first real test of live systems, player economies, and the unglamorous work behind a server people actually want to return to.
- Format
- Custom Prison server
- Started
- August 2016
HELLBOUNDS:ELEMENTAL ISLANDS
hellbounds.netHellbounds carries the original Skybounds codebase from BajanCanadian into a new competitive Minecraft experience. Infernis Games acquired the project on September 12, 2021 and is the new team behind Hellbounds: Elemental Islands.
- Origin
- Original Skybounds codebase
- Acquired
- September 12, 2021
- Current era
- Elemental Islands
03 / Team
Small crew. Serious systems.
Aidan
President & Founder
Tyler
Head of Development
We keep the core team lean, then bring in the right builders, artists, and operators when the work demands it.
04 / Work with us
Get in touch.
Have a project, partnership, or opportunity in mind? Tell us what you are building and where you want to take it.